Wednesday, October 28, 2009

Doin' the Wild Thing - WHERE THE WILD THINGS ARE Review! Plus: How To Fix FLASH FORWARD!

And so the Halloween season continues ... It's already been an eventful October: Knott's Scary Farm, the annual Halloween Horror Movie Marathon ... and then of course this Saturday, on the 31st, it will once again be time for some Halloween party craziness in Pasadena. It's even getting appropriately chilly again here in LA -- after several days of very unseasonably warm weather, it's now dark and cool and windy -- perfect October weather.

TV STUFF:

- So I went against my better judgement and watched the latest episode of FLASH FORWARD. A bunch of people told me this was one of the better episodes so far, so I gave in and gave the series one more chance. So, I'm not sure what some of my friends were smoking, but man, to me this was another clunker of an episode. And for me, probably the final nail in the coffin of my time as a Flash Forward fan and viewer. It's a shame - rarely have I so enjoyed a pilot episode only to be let down by subsequent installments of a series. So rather than just talk about this latest episode, let me simply count the ways in which Flash Forward needs some serious help:

a.) More Plot, Less Character: right now, we have gotten about two minutes' worth of actual plot over the course of several episodes. Flash Forward needs to bust its own myth-arc wide open, as soon as possible. Because right now they have given curious viewers next to nothing to hang on to. Now, typically, you want a show to emphasize character over all else - particularly a high concept or sci-fi show. You need great characters in order to ground the show and keep people invested in the storylines. This is what has kept Lost so creatively viable, and what enabled that show's long-running flashback structure to work over multiple seasons. But here's the thing - Flash Forward is structured such that we have to revisit the SAME character flashes in EVERY episode. This grew tiresome VERY quickly, and now each new episode hits us over the head with the same character bits again and again. So stop blatantly referencing them so much! Trust the viewer to remember what happened in each character's flash, and keep the allusions to them subtle. Do the occasional standalone episode that introduces a new character and examines their flash-forward. But the constant references to plot points that resurface in EVERY episode are totally off-putting. It's why the show needs to get the ball rolling in terms of the bigger-picture plot.

b.) More Forward Momentum: On that note, what is with this show introducing random cliffhangers or reveals and then not following up on them? You introduce Dominic Monahagan as a major antagonist at the end of one ep and then don't even reference him in the next? What?! This ties into a bigger problem with the show -- way too much focus on the mundane aspects of people's lives. Sure, you need those smaller moments to balance out the big stuff. But right now, the whole show is centered around all these little human-drama plotlines - the wife maybe sleeping with another guy, the main character going back to drinking, the FBI agent starting to date a new woman, etc. This was a huge mistake from the pilot that quickly began to aversely affect the tone of the show. The main throughline should be a focus on the how's and why's of the flash-forwards - all that other stuff should be relegated to the periphery. In the world of the show, a huge, world-shattering event just took place that seems to be part of some mysterious agenda. How does that ultra-intriguing concept take a back seat to will-she-or-won't-she fidelity storylines?

c.) Be Smarter: Right now, this show is not operating on a level of high-intelligence. Every character conflict, every plot point, everything, feels dumbed down and hamfisted. I mean, for a show where all this crazy stuff is happening, there are so many cliched "how dare you buck authority and go off on your own investigation?!" type moments. And why not play up the sci-fi aspect a little bit? There's a TON of interesting hypothetical questions intrinsic to the show's premise. First and foremost - why doesn't anyone deliberately try to do something contrary to someone's flash-forward? What would happen if they tried? I thought that the show had a great opportunity to shake things up this past week when, for a second, it looked like a major character had been killed off. But that didn't happen, and that's a bummer. Because so far, everything has happened exactly as predestined in the flashes. Where's the fun in that? Which leads me to ...

d.) Have More Fun: For a show with such a far-out premise, the episode to episode plotlines here are so ... pedestrian. You might as well be watching any other show on TV. I mean, essentially, this is a show about TIME TRAVEL. Have fun with that! I mean, sure, maybe most people have visions about their wives or children or workplace. But what if one guy's vision is of a nuke about to be launched? What if everyone had a second vision that was contrary to the first? What if the flashes were a result of some space-time rift that is just phase one of some giant cosmic catastrophe? Just tossing stuff out here, but geez, there is so much potential in the premise - do something with it. Look at FRINGE and all the awesomeness that that show has culled from its premise of alternate universes. Unlike FF, Fringe has seriously explored the ramifications of this. And Fringe also has great characters that fit its universe. Flash Forward has no eccentrics, no scientists, no geniuses, no badasses. There's no equivalent of a Jack Bauer or Fox Mulder or Walter Bishop or John Locke or Sawyer. It makes the show feel so ... bland. I said earlier that the show should actually focus less on character. That's true, but the fact is that if you have a great character from the get-go, you don't need to spend every episode hitting us over the head with additional characterization. Right now, every character on this show is basically pretty bland. Where's the great hero, the great villain?

So those are some of my suggestions for Flash Forward. Of course, some of these problems are fundamental to the show's structure and cast of characters. To which I say: shake things up. We've already seen that ABC has canned the showrunner and brought in some new creative talent, so who knows, maybe there will be shakeup and things will improve. But I don't have time to watch twelve episodes of a mediocre show to see if it eventually gets better, and neither do you. So sorry, FF, I'm out.


- And now, the long-awaited movie review of Spike Jones' latest:


WHERE THE WILD THINGS ARE Review:

- For the first fifteen minutes or so of Where the Wild Things Are, I was right there with the critics and fans who have hailed this one as a work of genius. I was completely taken aback by the sheer artistry and power of the images I was seeing. The raw emotion, the somber sense of nostalgia, the way in which every movement of the camera seemed to capture something about the truth of childhood. As many have said, this really seemed like a movie that made you remember the feeling of being a kid. Not just one that evoked familiar characters or themes from childhood ... but one that really, truly made you remember the way your mind worked at age nine or ten. For ten or fifteen minutes, I was sold. I was captivated. But as the movie's initial burst of novel energy disappeared, what started as a strange and unpredictable ride soon wore down to a slow and plodding grind. The sense of wonder gave way to pure melancholy. The power of the imagery gave way to endless talking and brooding and more talking still. The themes that were subtly touched on in the opening were hamfistedly bashed into the audiences brain over and over again as the movie trudged on. At first, I thought I was watching a groundbreaking contemplation on childhood escapism. In the end, I felt like I had just endured Spike Jonze and writer Dave Eggers' personal therapy session.

Even after that somewhat critical intro, I think that this is one of the hardest movies to write about so far in 2009. The thing is, I think there's no question that there is some element of brilliance at the heart of this movie. The talent and visual artistry on display, and the sheer level of originality, can't be questioned. The question then is: did it work for you? To me, beyond the stunning visuals, the movie, I think, was ultimately somewhat off-putting. It was very, very "emo." But not in a subtle way ... scene after scene consisted of characters who were just ... sad. There's so much brooding, so much bellyaching, so many pseudo-philisophical discussions about loneliness and anger and hurting others ... after a while, you can't help but groan. What I loved about the movie's opening is that we meet Max, our boy hero, and we see him playing in his house, playing in the snow, running around and rough-housing, acting out against his sister and mother and her new boyfriend -- you simply watch these brilliantly-shot, kinetic scenes of childhood and you understand what Jonze is going for. The power of the images on screen are enough to carry the movie - only minimal explanation or dialogue is needed. The same can be said for the initial transition to the land of the Wild Things. We feel Max's need for escape, and we get caught up in the sense of mystery and wonder and adventure.

But once Max starts interacting with the monsters, he and the wild things don't stop blabbering. Or blubbering, as it were. From Scene 1 with the monsters, we have to hear them espouse on their every existential crisis in near-excruciating detail. "She used to be my friend, but now she doesn't like me anymore." "Why aren't things like they used to be?" "Why did this innocent-seeming game of war lead to hurt feelings and injury?" It's like we are hit over the head with every childhood hang-up imaginable, in the most blatant and drawn-out way possible.

The end effect of this is that, despite the amazing visuals of the wild things and their faraway land, I was ecstatic when Max eventually sets sail for the real world. At least there, the great Catherine Keener is around to keep the movie's feet on the ground. Keener does a great job in her role as Max's worn-out mother. For that matter, kid-actor Max Records is great as Max. Whatever other problems I had with the movie, Records is actually pretty amazing here. He pulls off the emotion and pathos that the role calls for with remarkable ease. And while I'm praising the cast, I also have a lot of appreciation for the job that was done with the monsters. Sure, their relationship issues and "woe-is-me" brooding grew pretty tiresome very quickly, but still ... it's also kind of remarkable how well actors like James Gandolfini, Paul Dano, Lauren Ambrose, and Catherine O'Hara pull this thing off. If nothing else, the voice-cast really does bring these characters to life and makes them empathetic.

And a lot of that has to do with the amazing visuals as well. The craft and detail on the monsters is incredible. The amount of personality that the costumes and CGI-augmented faces possess is unprecedented. And the juxtaposition of these otherworldy, storybook monsters with the sweeping vistas, expansive deserts, and golden fields of their faraway land is often breathtaking. Jonez does an amazing job with the camera. The angles, the cinematography, all evoke this sweeping sense of awe and wonder. This movie looks stunning.

When I was caught up in the visuals and the atmosphere, I was into it. But a lot of the time, I just felt like I was on this plodding, aimless journey with no point to it. The movie felt needlessly somber and way too heavy-handed to me. Like I said, that opening did a great job of capturing the spirit of childhood. But soon enough, it felt like a bunch of sad, grown men putting their personal neuroses from childhood on full display for all to see. I couldn't help but get bored, restless, and frustrated with the movie. And yet ... I think it's worth seeing. It is a personal vision, and it is unique, and it does possess some amazing, memorable visuals that are not quite like anything you've seen. But ultimately, did the movie work for me as it was meant to? Not really. I'd call this an ambitious but problematic miss.

My Grade: B-


- Alright, check back soon for more!

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